Sundance Institute Selects Miami for First Ever New Frontier Flash Lab

Sundance Institute and Miami Filmmakers Collective are collaborating to bring New Frontier programming to Miami’s creative community to cultivate and encourage story innovation at the convergence of art and technology.  This is the first ever Sundance Institute New Frontier Flash Lab in a location outside of its annual fall program in the mountains of Utah.  The effort is being funded by the John S. and James L. Knight Foundation.

Since 2007, Sundance Institute’s New Frontier program has fostered exciting independent artists pushing the boundaries of story at the convergence of art and technology. New Frontier artists, creative technologists, advisors and audiences are experimenting with language, forms, tools and methodologies that will become the standard for future storytellers. 

On February 15, 2014, from 4pm to 6pm, the Miami arts community is invited to attend the New Frontier Flash Lab’s Public Forum, designed to share learning from New Frontier project’s experiments in fiction, non-fiction, and visual storytelling; to encourage the expansion of artist’s creative practice; and to challenge them to contribute to the evolution of story. Panelist include: Scott Snibbe (Bijork’s Biophila & Philip Glass’ Rework), Jonathan Harris (Cowbird & We Feel Fine), Jigar Mehta (18 Days in Egypt) and Susan Bonds (CEO, 42 Entertainment). For tickets

Earlier that day, a select group of artists working in this convergence space will participate in a series of intensive sessions with these New Frontier advisors and alumni artists to dive more deeply into the lessons learned and best practices gained by the presenters.
Additional support for this collaboration is provided by the New World Symphony, America’s Orchestral Academy, Borscht Corp and The Betsy-South Beach.

Saturday, February 15th, 2013
Public Forum 4-6pm

New World Center
SunTrust Pavilion
500 17th Street
Miami Beach, FL 33139


Susan Bonds is a pioneer in experiential storytelling—the art of crafting immersive narratives that spill off the screen and allow the audience to follow across platforms. As a co-founder and CEO of 42 Entertainment, Susan has led the evolution, from alternate reality games to deeply immersive entertainment experiences that engage millions of people worldwide. Susan has focused 42 to take advantage of what she calls “true convergence”—the social, technological, gaming and story alignment that enables 42 to give you a role in The Dark Knight, Halo, The Girl with the Dragon Tattoo or Year Zero and interactive storytelling on an unprecedented scale. A systems engineer by training, she first worked on the development of Walt Disney World’s Epcot before joining Lockheed’s Advanced Development Projects—the famed “skunk works”- as an aerospace engineer.  In 1990, she began her journey in experiential narrative at Walt Disney Imagineering, the design and development arm of the Disney theme parks.  As Creative Director/Show Producer, she was developed the ground-breaking Indiana Jones Adventure at Disneyland and Mission: SPACE at Epcot, two of the parks’ most popular thrill rides. Following Disney, she spent two years producing a Massively Multiplayer Online (MMO) game at Cyan Worlds—the company behind Riven and Myst, two of the most popular PC games of all time—before co-founding 42 Entertainment in 2004. She has twice won the Cyber Grand Prix at Cannes Lions, multiple Webby Awards, GDC’s Innovative Game of the Year and is currently on the President’s Board of Georgia Institute of Technology and the Themed Entertainment Association Board.  Last year she was named by Forbes as one of the top 12 Women to Watch in Gaming. Her work and insight has been featured in multiple publications, including 60 Innovators Shaping our Creative Future, Art of Immersion:  How the Digital Generation is remaking Hollywood, Madison Avenue and the way we tell stories and Storytelling on Steroids.
Jonathan Harris is an artist and computer scientist. Combining elements of programming, data visualization, documentary film, photography, painting, writing, and conceptual art, his work reflects the complexities of contemporary life. His projects include We Feel Fine, a search engine for human emotions; I Want You To Want Me, an installation about online dating; Cowbird, a public library of human experience; The Whale Hunt, a sequence of photographs timed to match his heartbeat; and I Love Your Work, an interactive film about the everyday lives of sex workers. He studied computer science and photography at Princeton University, with Brian Kernighan and Emmet Gowin, respectively. He won a 2005 Fabrica fellowship and three Webby Awards, and his work has also been recognized by Ars Electronica, AIGA, and the state of Vermont, for which he co-designed the state quarter. Print Magazine named him a “2008 New Visual Artist,” the World Economic Forum named him a “2009 Young Global Leader,” and TIME Magazine named his project, Cowbird, one of the “50 Best Websites of 2012.” His work has been exhibited all over the world, including at MoMA (New York), Le Centre Pompidou (Paris), the Victoria & Albert Museum (London), the CAFA Art Museum (Beijing), the Museum of Fine Arts (Houston), and the Pace Gallery (New York). He’s lectured widely about his work, including at TED, MoMA, Google, The New York Times, The World Economic Forum, the Sundance Film Festival, Princeton, Stanford, Columbia, and Yale Universities, and The Rhode Island School of Design. For 440 days beginning on his 30th birthday, he documented his life with one photo and story a day. Originally from Shelburne, Vermont, he currently lives in Brooklyn, New York.
Jigar Mehta is a digital entrepreneur, documentary filmmaker and journalist. He works at the intersection of media, technology and innovation. He is a founding team member of Matter Ventures,  a start-up accelerator and early stage venture capital firm that supports and invests in media entrepreneurs building ventures that make society more informed, connected, and empowered. Prior to joining Matter, he co-founded Groupstream, a collaborative storytelling platform. It is a startup that grew out of the acclaimed web native documentary project, 18 Days in Egypt, supported by The Tribeca Film Institute’s New Media Fund and The Sundance Institute’s New Frontier Story Lab. Mehta was a 2010 John S. Knight Fellow at Stanford University. Before Stanford, Mehta was a reporter and video journalist for The New York Times. Mehta has a Masters in Journalism and Bachelors in Mechanical Engineering from the University of California, Berkeley.

Kamal Sinclair is a producer, theatrical director, community arts leader and multi-disciplinary artist. She serves as the Senior Manager of the Sundance Institute’s New Frontier Story Lab, which supports artists working at the convergence of film, art, media and technology; and, as artist and producer on the Question Bridge: Black Males collaborative transmedia art project. In 2012, she served at 42 Entertainment on such exciting projects as Legends of Alcatraz and Random Acts of Fusion. Her professional career began as a cast member of the Off-Broadway hit STOMP and founding artistic director of Universal Arts. As a consultant she worked on projects for the Woodruff Arts Center, Fractured Atlas, Hank Willis Thomas Studios, the National Black Arts Festival and other arts entities that led to major funding for arts and arts education initiatives, the production of major audience engagement events, strategic planning for art programs and business training platforms for artists and arts managers. She graduated with her BFA from New York University’s Tisch School of the Arts and her MBA from Georgia State University’s Robinson College of Business.
Scott Snibbe is an entrepreneur and media artist. A pioneer in gesture interaction, and interactive music and video, Snibbe’s work spurs people to participate socially, emotionally, and physically. Snibbe's work is produced through his two companies: Snibbe Interactive, developer of gesture and touch technologies; and Snibbe Studio, creator of innovative music apps. Snibbe’s large-scale interactive projects have been incorporated into concert tours, Olympics, science museums, airports, and other major public spaces and events, and he has collaborated on interactive projects with musicians and filmmakers including Björk and James Cameron. His artwork is in the permanent collections of the Whitney Museum of American Art and The Museum of Modern Art (MoMA). Earlier in his career, Snibbe was one of the co-developers of the special effects software Adobe After Effects, and worked at Interval Research on haptics, computer vision, and interactive cinema research.
Snibbe holds Bachelor’s degrees in Computer Science and Fine Art, and a Master’s in Computer Science from Brown University, and studied experimental animation at the Rhode Island School of Design. He has taught media art and experimental film at Brown University, The San Francisco Art Institute, the California Institute of the Arts, RISD, and U.C. Berkeley. Snibbe currently serves on the Advisory Council to The Institute for the Future; has published numerous articles and papers; is an inventor on over a dozen patents; and has received awards and grants from the National Science Foundation, the Rockefeller Foundation, the Ford Foundation, Prix Ars Electronica, and the National Endowment for the Arts.